“No big deal… I’m coming back now… OVER”

BIGV

Revival!

Bit of an obscure quote with the title there, but it’ll do. I had to go a slightly different route than the “Kept you waiting, huh?” line even if it is more fitting. These are Solid Snake’s words after beating Metal Gear 2.

I haven’t been posting for a month and within that time I’ve gotten hyped up for the newest (and last…?) Metal Gear Solid. So of course, I’ve written about it too. Below this post is all the stuff I’ve been working on in the time I haven’t posted and directly below are all the Metal Gear-related MBTI stuff I’ve written and then a couple non-MBTI posts as well.

Going to play MGS V The Phantom Pain which I was literally just handed at midnight (Thanks, Bryce!) okay bye now-

Solid Snake- ISTP

The Boss- INFJ

Ocelot- ENTP

Raiden- ISFP

Liquid Snake- ESTP

Solidus Snake- ENTJ

Fortune- INFJ

Otacon/Fatman- INTP

Colonel Volgin- ENTJ

Vamp- ISTP

The Art of Yoji Shinkawa– Exactly what it sounds like. The ink and water color behind the Metal Gear Series.

Clone Cataclysm: Big Boss’ Descent, Snake’s Asecent– This post deals with the main ideological differences of our two main Metal Gear protagonists.

Big Boss and the Long Road to Villainy- A look at what actually makes the former anti-hero an actual villain.

The Metal Gear/Captain America Connection– Strange similarities between Metal Gear Solid and Captain America: The Winter Solider movie.

The Greatest Secret Agents Known to Fiction Surprise, Snake is on this list.

5 Properties that Should NEVER be Movies– A post taking it back to a time when my cropping skills weren’t so…on point.

The Phantom Pain Ending– My initial thoughts on the ending to the (last) MGS installment.

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3 Responses to ““No big deal… I’m coming back now… OVER””

  1. Mudibarát Says:

    I know you just have released some new post, but one idea came to my mind: are you interested in mixing the Alignment System with mbti? It should be fun.
    If you haven’t seen it yet, there it is: http://easydamus.com/alignment.html

  2. yojimbo Says:

    @Mudibarát, I’m actually in the process of developing a video game that’s doing exactly that 🙂 If you are interested in discussing such concepts at length, certainly let me know!

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